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A pleasant game. I have a few thoughts.

  • Level 3, the jungle looking one was hard to see anything.
  • The enemies in the first couple of stages bullets moved very, making it hard to dodge.
  • Lastly, if the player gets bonus points for not using keys, why should they want to use the keys?

Thank you!

The jungle was supposed to be covered in leaves as it gimmick.

I agree the enemies shoot a little too fast. I needed to playtest more.

I think I screwed up the key bonus points. They should have been lower. The idea was that the treasure behind locked areas would give much more points than the keys.

I was making this game for adventure jam but I wasn't liking how it was turning out so I just finished it up real quick and posted it with out fine tuning the details.

1:19

1:17

I got 1:16. 

But It could be decent amount faster.

1:15 just no